@hatch:physics v0.1.4
Rapier-backed physics. World2D and World3D from one import — bodies, colliders, gravity, force / impulse, position + velocity reads. Bundles rapier2d + rapier3d in a single cdylib so games never have to choose between dimensions at the package level. Wires into @hatch:game for a step-per-frame physics loop.
$
hatch add @hatch:physics
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