@hatch:game v0.2.11
Game framework for Wren. Game.run(MyGame) and you're rendering — subclass Game, override setup / update / draw, get a window + GPU device + per-frame loop wired in. Composes with @hatch:ecs / @hatch:assets / @hatch:audio / @hatch:physics for the rest of a game. Same source drives a winit window on native and a page-attached canvas on web.
$
hatch add @hatch:game
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